Color Fidelity in Computer Graphics :

نویسنده

  • Gilles Rougeron
چکیده

The purpose of this paper is to make a state of the art for color delity in computer graphics. Color delity includes three steps. The rst one is the spectral rendering phase which attributes a spectrum to each pixel of a picture. During the second step, a spectral data is transformed into a set of tristimulus values in the XY Z color space. The purpose of the third step, called Color Reproduction Function, is to determine the RGB values displayable on the screen, in such a way that subjective delity is reached. We especially detail the two last steps of the color delity process; we also point out the work still remaining to be done in this eld and we propose some research ways.

برای دانلود رایگان متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Color Fidelity in Computer Graphics: A Survey

The purpose of this paper is to make a state of the art for color fidelity in computer graphics. Color fidelity includes three steps. The first one is the spectral rendering phase which attributes a spectrum to each pixel of a picture. During the second step, a spectral data is transformed into a set of tristimulus values in the XY Z color space. The purpose of the third step, called Color Repr...

متن کامل

Visual Perception in Computer Graphics Education

Computer graphics education is increasingly important to supply the growing needs of the film, games and virtual reality industries. These industries are demanding ever more realistic computer generated environments. Despite the ready availability of modern high performance graphics cards, the complexity of the scenes being modelled and the high fidelity required of the images means that synthe...

متن کامل

Color Enhancement and Rendering in Film and Game Production: Film Simulation for Video Games

In video games, High Dynamic Range (HDR) rendering is commonly used and allows us to render more photo-realistic looking images. HDR rendering uses a tone-mapping process to achieve a Low Dynamic Range (LDR) rendering result for a display. The process compresses or clamps HDR color information to fit LDR devices which typically have an 8-bit color resolution. There are a lot of tone-mapping alg...

متن کامل

Cinematic Color

This class presents an introduction to the color pipelines behind modern feature-film visual-effects and animation. Color impacts many areas of the computer graphics pipeline. From texture painting to lighting, rendering to compositing, and from image display to the theater, handling color is a tricky problem. Tired of getting your images right on the monitor, only to have them fall apart later...

متن کامل

Compressing images for the Internet

The World Wide Web has rapidly become the hot new mass communications medium. Content creators are using similar design and layout styles as in printed magazines, i.e., with many color images and graphics. The information is transmitted over plain telephone lines, where the speed/ price trade-off is much more severe than in the case of printed media. The standard design approach is to use palet...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 1998